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AI Insights · Timothy · July 2022

Top 5 Snake Games Performance in Algeria Q2 2022

In Q2 2022, the top 5 snake games in Algeria showed varied trends in downloads, revenue, and active users, with some apps experiencing significant growth.

Top 5 Snake Games Performance in Algeria Q2 2022

During the second quarter of 2022, the top 5 snake games on a unified platform in Algeria demonstrated diverse performance trends in terms of downloads, revenue, and active users. Let's delve into the specific metrics for each game, based on data provided by Sensor Tower.

Worms Zone .io - Hungry Snake from CASUAL AZUR GAMES saw its weekly downloads start at around 43.8K at the end of March, reaching a peak of 46.8K in the first week of April, before gradually declining to approximately 10.4K by the end of June. The app also maintained a high number of weekly active users, starting at 376.7K and peaking at 405.3K in early April, before tapering off to around 225.9K by the end of the quarter.

Snake.io - Fun Snake .io Games by Kooapps Games saw a steady performance in Algeria. Weekly downloads fluctuated, starting at 26.7K at the end of March, peaking at 32.3K in early April, and ending the quarter at approximately 21.7K. Active users followed a similar trend, starting at 130.4K, peaking at 147.5K in early April, and settling at around 129.8K by the end of June. The app generated a consistent weekly revenue of $1 to $2 throughout the quarter.

Snake Lite - Snake Game from Hippo Lab experienced significant growth in weekly downloads, especially in June. The app started with modest weekly downloads of around 1K in late March, skyrocketing to over 52.1K by mid-June, before slightly decreasing to 40.5K by the end of the quarter. Active users also saw a substantial increase, from 4.1K at the end of March to a peak of 150.9K by the end of June.

slither.io by Lowtech Studios showed a relatively stable performance. Weekly downloads began at 8.2K in late March, peaking at 16.3K in early May, and then gradually decreasing to around 5K by the end of June. Active users followed a similar pattern, starting at 64.1K, peaking at 109.4K in early May, and ending at 57.7K by the end of the quarter. The app generated a weekly revenue ranging from $3 to $6.

Snake Battle: Color Mode by chenqiu had a diverse performance in weekly downloads, starting at 6.7K in late March, peaking at 14.6K in late April, and ending at about 7.2K by the end of June. Weekly active users started at 14.9K, peaking at 24.8K in early May, and then decreasing to around 17K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022